Update 3 - Selection + Optimisations


In this Update, I changed the player selection from distance detection to ray-casting. I added a rotating circle when the mouse is hovered over an agent. I added a new shader to show where the player has already been, this makes the level more easy to navigate just like the original game. I added a UI popup when right-clicking on the player. This will be used for selecting actions.

This was a mostly visual update with some performance improvements. next I will work on shooting when an enemy is in the field of view.

Files

Build Update 3.zip 44 MB
Apr 21, 2023
WebGLBuild Update 3.zip 23 MB
Apr 21, 2023

Get OpenUp!

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.