Comments

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(+2)

I really like the idea of the player being the attacker! I think that this game could become something truly exceptional, if more worked on (for example more troops or a more complicated path to the tower)! But for now, as a game made in such a short amount of time, I think its very well done! I wanna compete for the best score haha! Good job guys!

Thank you, this means a lot to us

(+3)

This game is lovely, it's simple yet it requires you to be tactical. It makes you want to play more to beat your previous high score and it fully immerses you with nice visuals and amazing music. I really liked the idea that we play as the AI this time against the player and the the way that you can see the "player" moves really sells the idea. If this game was made in only 48 hours I can't wait to find out what you can make if given more time. Looking forward to playing your future games!! :))

(+2)

I like your version of the "reverse tower defence" idea because you can actually see the AI's cursor and menu. It makes the AI seem more like the "real" player and like you're on the other side of the screen, if that makes sense.

Happy to hear that you liked it!!!

(+2)

Does the strong viking lift ? 😳

He do be lifting heavy.

(+2)

Cool game. Like the game's music the theme is very uplifting.

The instructions could be integrated into the game. At first I thought I was the defender and the hand was a tutorial.

You're right, it could've pointed to the enemy cursor and been like "this is the enemy player".

It's something we'll keep in mind if we decide to expand. Thank you!